Chapter 8 Creating and Working with Solid Model Features
199
Move, Rotate, and Scale Gizmos
A gizmo, also called a grip tool, appears when an object or a subobject is selected.
This tool is used to specify how the transformation (movement, rotation, or scaling) is
applied. Using gizmos (grip tools) is discussed in detail in Chapter 11.
The move gizmo allows movement of an object or a subobject along the X, Y, or Z
axis or on the XY, XZ, or YZ plane. The rotate gizmo allows rotation about the X, Y, or
Z axis. The scale gizmo allows scaling along the X, Y, or Z axis or XY, XZ, or YZ plane.
For example, to use the move gizmo, pick any axis to move along that axis. See
Figure 8-8. To move along a plane, pick the rectangular area at the intersection of the
axes. To use the rotate gizmo, pick the circle with the center about which you wish to
rotate the selection. To use the scale gizmo, pick an axis to nonuniformly scale along
that axis. Pick the triangular area at the intersection of the axes to uniformly scale the
selection. Pick the area between the inner and outer triangular areas to nonuniformly
scale along that plane. Using gizmos to move and rotate objects is discussed in the
following sections.
3D Moving 3D Moving
The
3DMOVE
command allows you to quickly move an object along any axis or
plane of the current UCS. When the command is initiated, you are prompted to select
the objects to move. If the
2D Wireframe
visual style is current, the visual style is tempo-
rarily changed to the
Wireframe
visual style because the gizmo is not displayed in 2D
mode. After selecting the objects, press [Enter]. The move gizmo is displayed in the
center of the selection set. By default, the move gizmo is also displayed when a solid is
selected with no command active.
The move gizmo is a tripod that appears similar to the shaded UCS icon. Refer
to Figure 8-8A. You can relocate the tool by right-clicking on the gizmo and selecting
Relocate Gizmo
from the shortcut menu. Then, move the gizmo to a new location and
pick. You can also realign the gizmo using the shortcut menu.
If you move the pointer over the X, Y, or Z axis of the gizmo, the axis changes to
yellow. To restrict movement along that axis, pick the axis. If you move the pointer
over one of the right angles at the origin of the gizmo, the corresponding two axes turn
yellow. Pick to restrict the movement to that plane. You can complete the movement by
either picking a new point or by direct distance entry.
Figure 8-8.
Gizmos are used to transform (move, rotate, or scale) objects or subobjects. A—Move gizmo.
B—Rotate gizmo. C—Scale gizmo.
Pick to
move along
the plane
Pick to
uniformly
scale
Pick to
scale along
the axis
Pick to move
along the axis
Pick this
area to
scale along
the plane
Pick to
rotate along
the circle’s
axis
A B C
3DMOVE
Ribbon
Home
Modify
3D Move
Type
3DMOVE
3M