Chapter 8 Creating and Working with Solid Model Features
195
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Current settings: Mode =
current,
Radius =
current
Select first object or [Undo/Polyline/Radius/Trim/Multiple]: R↵
Specify fillet radius
current:
.25↵
Select first object or [Undo/Polyline/Radius/Trim/Multiple]:
(pick the edge to be filleted
or rounded)
Enter fillet radius or [Expression] 0.2500:
Select an edge or [Chain/Loop/Radius]:
(this fillets the selected edge, but you can
also select other edges at this point)
1 edge(s) selected for fillet.
Examples of fi llets and rounds are shown in Figure 8-19.
The
FILLETEDGE
command works in a similar manner. Once the command is
entered, select the edges to fi llet. You can continue to select edges or enter the Chain,
Loop, or
Radius
option. The
Chain
option is used to select a chain of continuous edges
that have rounded corners, Figure 8-20A. The
Loop
option is similar to the
Chain
option and is used to select a loop of edges, Figure 8-20B. When using the
Loop
option,
the
Next
option can be used to select the adjacent loop of edges. After using the
Chain
or
Loop
option, you can select individual edges by entering the
Edge
option. Once all
edges are selected, press [Enter]. You are prompted to either accept the fi llet or enter a
radius. If the current radius is acceptable, press [Enter]. If not, enter the
Radius
option
and set the new value. The advantages of using this command are 1) a preview is
shown and 2) a linear stretch grip is associated with the fi llet. The linear stretch grip
allows for subobject editing, which is discussed in Chapter 11.
FILLETEDGE
Ribbon
Solid
Solid Editing
Fillet Edge
Type
FILLETEDGE
Pick the
edge
A B
Figure 8-18.
A—Pick the edge where two unioned solids intersect to create a fillet. B—The fillet after
rendering.
Figure 8-19.
Examples of fillets
and rounds. The
wireframe displays
show the objects
before the
FILLET
command is used.
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