Index - Advanced Index 575 Copyright Goodheart-Willcox Co., Inc. constraining section lines, 360 creating from an object, 359–360 editing, 361 excluding components, 361 section view style, 353 Section View Style Manager dialog box, 353 section volume state, 374 segmentation data, 411 Select Color dialog box, 452, 458, 501–502 selection cycling, 176–177, 277 SELECTIONCYCLING system variable, 176 self illumination, 456 self intersecting, 33 SEQUENCEPLAY command, 546 shaded display, 12 Shaded visual style, 12–13, 425 Shaded with Edges visual style, 12–13, 425 Shades of Gray visual style, 12–13, 425 shadows, 500 shell, 320–321, 326 shot, 529 Show gizmos fl yout, 181, 225, 274, 287–288 SHOWHIST system variable, 174 show motion, 529–547 cinematic shots, 537–543 displaying and replaying shots, 543–544 still shots, 534–535 thumbnail shortcut menu, 544 view categories, 545–547 walk shots, 535–537 ShowMotion toolbar, 51–52, 530–531, 535–537, 543–546 Sketchy visual style, 12–13, 425 sky illumination, 485 SLICE command, 199–204 SMOOTHMESHCONVERT system variable, 220 SMOOTHMESHMAXLEV system variable, 222 SOLDRAW command, 344 solid backgrounds, 501 SOLIDEDIT command, 174, 198, 271, 278, 290, 293, 299 solid extrusion, 131 solid glass material type, 450 SOLIDHIST system variable, 174–176 solid model, 237 solid model display controlling, 417–420 display silhouette, 418–419 isolines, 418 surface smoothness, 419–420 solid model editing, 307–326 body editing, 319–322 edge editing, 317–318 extracting a wireframe, 318 face editing, 309–317 solid model fi le exchange, 389–390 solid model history, 174–176 solid modeling, 16, 21–43 composite solids, 35–39 primitives, 22–34 working with regions, 42–43 solid primitives, 22–34 box, 24–26 cone, 26–27 cylinder, 27–28 polysolid, 28–30 pyramid, 30–31 sphere, 31–33 torus, 33 wedge, 33–34 solids converting, 198–199 exploding, 301–303 grip editing, 271–275 sculpting, 261–262 slicing, 199–204 speckle map, 470 specular color, 452 specular factor, 482 sphere, 31–33 SPHERE command, 31, 81, 271 spherical coordinates, 79–82 SPLINE command, 257 SPLINESEGS system variable, 424 spotface, 204–205 SPOTLIGHT command, 494 spotlights, 481, 494–495. See also free spotlight steering wheels, 63–75 Full Navigation wheel, 63–65 mini wheels, 70–71 Tour Building wheel, 63, 68–70 View Object wheel, 63, 66–68 Steering Wheel Settings dialog box, 68, 71–75 STEPSIZE system variable, 556 STEPSPERSEC system variable, 556 stereolithography (SLA), 389 still shots, 529, 534–535 stone material type, 450 STRETCH command, 277 subdivision surfaces, 213 subobject editing, 204, 271–303 edges, 287–293, 297–298 faces, 279–286, 296–297 fi llets and chamfers, 278 grips, 271–275 vertices, 293–295, 297–298 SUBOBJSELECTIONMODE system variable, 224 SUBTRACT command, 36–38, 42, 141–142, 271, 273, 302–303 sun and sky background, 503 sunlight, 434–435, 485 setting by location, 487–488 SUNPROPERTIES command, 489 Sun Properties palette, 489–490 surface associativity, 239–241 SURFACEASSOCIATIVITY system variable, 134, 138–139, 238–240, 256 SURFACEAUTOTRIM system variable, 255 surface continuity, 385–386 surface curvature, 386–388 surface curvature analysis, 386 surface extrusion, 131