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Chapter 3
Story Composition
Reading Prep. Before reading the chapter, skim the photos and their
captions. As you are reading, determine how these concepts contribute
to the ideas presented in the text.
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any video games are interactive stories. The player can become involved
with the main storyline. There are several different ways a story can be added to
the game, some of which allow the player to choose a path within the story. Add a
story only if it will help make the game more meaningful to the player. This chapter
explores how a story is assembled and how a game can be designed to tell a story.
Check Your Video Game IQ
Before you begin this chapter, see what you already know about
video game design by taking the chapter pretest.
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After completing this chapter, you will be able to:
Determine when to add a story to a video game.
Outline the basic creative writing procedures.
Differentiate between a linear and a nonlinear structure for interactive story delivery.
Explain how level design mimics the story design and differentiate between level
designs for linear and nonlinear games.
Define the essential elements of a level.
Objectives Objectives
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