Copyright
by
The
Goodheart-Willcox
Co.,
Inc.
28 Introduction to Video Game Design
7. Change the grid lines so they are 20 pixels apart in both the X and Y direction.
8. Click the Toggle the Showing of the Grid button to the right of the Snap Y: button.
The grid is removed from the room. Click the button again to reapply the grid.
9. Click the Turn the Grid into an Isometric Grid button. The grid lines are now at 45°
to horizontal and vertical. Isometric games use a slanted game board to give the illusion
of three dimensions in a two-dimensional game. Click the button again to return to the
normal grid.
10. Click the Settings tab to display the settings for the room. In this tab, the name, caption
(title), and size of the room can be changed, Figure 3-3.
11. In the Name: text box, be sure the name room0 is displayed. If not, change the name to
room0.
12. In the Caption for the room: text box, enter Level 1.
13. The size of the room is set in the Width: and Height: text boxes. Change the size to
640 wide × 480 tall, if it is not already.
Select a color
Figure 3-2
Toggle the
Showing
of the Grid
Turn the
Grid into an
Isometric
Grid
Room
name
Room
caption
Size
Figure 3-3
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