6 6
Chapter 1
Design Composition ...........................................................18
Game Composition .....................................................................20
Game Environment .......................................................................20
Rules ..............................................................................................20
Victory Condition...........................................................................21
Toys ...............................................................................................21
Video Game Classification ............................................................22
Video Game Design Team ...........................................................23
Video Game Scope ......................................................................25
Project Composition ...................................................................26
Pitch ..............................................................................................26
Preproduction ...............................................................................31
Production .....................................................................................34
Post Production .............................................................................38
Patches and Return Distribution ...................................................42
Piracy ...........................................................................................43
Types of Business Ownership ....................................................43
Corporation ...................................................................................44
Partnership ....................................................................................45
Limited-Liability Ownership...........................................................46
Sole Proprietorship .......................................................................46
Chapter 2
Character Composition ......................................................52
Overview of Character Design ...................................................54
Developing Character .................................................................55
Character Defined .........................................................................56
Player Character and Avatar .........................................................57
Non-Player Characters ..................................................................60
Driving Characters ......................................................................65
Gameplay-Attributed Characters ..................................................65
Story-Based Characters ................................................................67
C C C C C
D D D D
Expanded Table of
Contents
C C
C
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6 6
Chapter 1
Design Composition ...........................................................18
Game Composition .....................................................................20
Game Environment .......................................................................20
Rules ..............................................................................................20
Victory Condition...........................................................................21
Toys ...............................................................................................21
Video Game Classification ............................................................22
Video Game Design Team ...........................................................23
Video Game Scope ......................................................................25
Project Composition ...................................................................26
Pitch ..............................................................................................26
Preproduction ...............................................................................31
Production .....................................................................................34
Post Production .............................................................................38
Patches and Return Distribution ...................................................42
Piracy ...........................................................................................43
Types of Business Ownership ....................................................43
Corporation ...................................................................................44
Partnership ....................................................................................45
Limited-Liability Ownership...........................................................46
Sole Proprietorship .......................................................................46
Chapter 2
Character Composition ......................................................52
Overview of Character Design ...................................................54
Developing Character .................................................................55
Character Defined .........................................................................56
Player Character and Avatar .........................................................57
Non-Player Characters ..................................................................60
Driving Characters ......................................................................65
Gameplay-Attributed Characters ..................................................65
Story-Based Characters ................................................................67
C C C C C
D D D D
Expanded Table of
Contents
C C
C

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