Name: ___________________________________________ 135 Lesson 10 Spawning Copyright Goodheart-Willcox Co., Inc. May not be reproduced or posted to a publicly accessible website. 130. Test the frame. Notice that the platforms and hearts now disappear when they touch the top of the screen. This may not be easy to see. 131. Display the Game Frame in the frame editor. 132. Right-click on the Score object in the editor window, and click Order To Front in the shortcut menu. This moves the object to the top level. It will appear in front of all other objects. 133. Applying what you have learned, add appropriate sounds to the game interactions. Use sounds supplied in the Clickteam Fusion 2.5 Samples folder or locate your own free-use sound files. 134. Run the application, and fully test the game. 135. Debug other issues of visual clarity or any other issues you find. 136. Build the game as HTML 5. 137. Save your work. 138. Collect all files, and submit all materials for grading. Vocabulary Write a definition for each of the key terms from this lesson. You will develop a personal glossary of key terms throughout this course. transportation ________________________________________________________________________________________________ ________________________________________________________________________________________________ attribute set ________________________________________________________________________________________________ ________________________________________________________________________________________________ direction ________________________________________________________________________________________________ ________________________________________________________________________________________________ vector ________________________________________________________________________________________________ ________________________________________________________________________________________________ speed ________________________________________________________________________________________________ ________________________________________________________________________________________________ velocity ________________________________________________________________________________________________ ________________________________________________________________________________________________ instantaneous speed ________________________________________________________________________________________________ ________________________________________________________________________________________________ Run Frame Run Application
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