Video Game Design and Programming Concepts 56 Copyright Goodheart-Willcox Co., Inc. May not be reproduced or posted to a publicly accessible website. cheat code ________________________________________________________________________________________________ ________________________________________________________________________________________________ bug ________________________________________________________________________________________________ ________________________________________________________________________________________________ Review Questions 1. Explain how the grid and snap help to speed up scene design. __________________________________________________________________________________ __________________________________________________________________________________ __________________________________________________________________________________ __________________________________________________________________________________ 2. What is the percentage change for an object’s speed if it was moving at a speed of 40 and is now moving at a speed of 80? __________________________________________________________________________________ __________________________________________________________________________________ __________________________________________________________________________________ __________________________________________________________________________________ 3. Summarize why a naming convention is important for game elements. __________________________________________________________________________________ __________________________________________________________________________________ __________________________________________________________________________________ __________________________________________________________________________________ 4. If an object moves 30 pixels in 10 seconds, what is the pixels per second for the movement? Reduce your answer to a whole number. __________________________________________________________________________________ __________________________________________________________________________________ __________________________________________________________________________________ __________________________________________________________________________________ 5. Create pseudocode for this game interaction: The player clicks on an enemy and the game ends. __________________________________________________________________________________ __________________________________________________________________________________ __________________________________________________________________________________ __________________________________________________________________________________ Applied Technology Mathematics Language Arts Mathematics Applied Technology
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