Copyright Goodheart-Willcox Co., Inc. Chapter 8 Creating and Working with Solid Model Features 183 Current positive angle in UCS: ANGDIR=(current) ANGBASE=(current) Select objects: (pick the bend) 1 found Select objects: Specify base point: (acquire the center of the face and pick) Pick a rotation axis: (pick the circle indicated in Figure 8-9A) Specify angle start point or type an angle: 180↵ Note that the rotate gizmo remains visible through the base point and the angle of rotation selections. The rotated object is shown in Figure 8-9B. If you need to rotate an object on an axis that is not parallel to the current X, Y, or Z axes, use a dynamic UCS with the 3DROTATE command. Chapter 4 discussed the benefi ts of using a dynamic UCS when creating objects that need to be parallel to a surface other than the XY plane. With the object selected for rotation and the dynamic UCS option active (press the [Ctrl]+[D] key combination), right-click and select Relocate Gizmo. Make sure the Respect Dynamic UCS option is checked. Then, move the rotate gizmo over a face of the object. The gizmo aligns itself with the surface so that the Z axis is perpendicular to the face. Carefully place the gizmo over the point of rotation using object snaps. Make sure the tool is correctly positioned before picking to locate it. Then, enter an angle or use polar tracking to rotate the object about the appropriate axis on the gizmo. PROFESSIONAL TIP PROFESSIONAL TIP By default, the move gizmo is displayed when an object is selected with no command active. To toggle between the move gizmo and the rotate gizmo, select the grip at the tool’s origin and press the space bar. Then, pick a location for the tool’s origin. You can toggle back to the move gizmo using the same procedure. Figure 8-9. A—Use object snap tracking or object snaps to place the rotate gizmo in the middle of the rectangular face. Then, select the axis of rotation. B—The completed rotation. Axis of rotation Rotate gizmo A B
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