256  AutoCAD  and  Its  Applications—Advanced  256  AutoCAD  and  Its  Applications—Advanced  Untrimming  Surfaces  If  you  need  to  restore  a  trimmed  surface  back  to  its  original  shape,  use  the  SURFUNTRIM  command.  After  selecting  this  command,  select  the  edge  of  the  surface  area  to  untrim.  If  the  surface  has  multiple  trimmed  edges,  you  can  use  the  Surface  option.  The  SURFUNTRIM  command  untrims  surfaces  trimmed  by  the  SURFTRIM  command.  It  does  not  untrim  surfaces  trimmed  using  the  PROJECTGEOMETRY  command.  PROFESSIONAL  TIP  PROFESSIONAL  TIP  Open  the  Properties  palette  if  you  are  unsure  if  a  surface  has  been  trimmed.  The  Trimmed  surface  property  setting  indicates  the  surface  trim  status.  NOTE  NOTE  Exercise  caution  if  you  are  trimming  an  associative  surface  using  another  surface  as  a  cutting  object.  When  using  another  surface  as  the  cutting  object,  turn  off  surface  associativity  (set  the  SURFACEASSOCIATIVITY  system  variable  to  0)  before  trimming  to  avoid  potential  problems  in  future  edits.  NURBS  Surfaces  NURBS  Surfaces  When  creating  a  NURBS  surface,  you  use  many  of  the  same  commands  that  you  would  use  to  create  a  procedural  surface.  You  can  use  splines  and  various  curve  shapes  to  create  NURBS  surfaces.  In  addition,  you  can  convert  procedural  surfaces  into  NURBS  surfaces.  As  discussed  earlier  in  this  chapter,  a  NURBS  surface  is  created  when  the  SURFACEMODELINGMODE  system  variable  is  set  to  1.  In  addition,  NURBS  surfaces  are  non-associative.  The  setting  of  the  SURFACEASSOCIATIVITY  system  variable  has  no  effect  when  creating  a  NURBS  surface.  The  advantage  of  working  with  NURBS  surfaces  is  that  you  use  control  vertices  to  control  or  infl  uence  the  shape  of  the  surface.  The  ability  to  edit  control  vertices  provides  signifi  cant  fl  exibility  in  creating  and  sculpting  freeform,  organic  shapes.  For  example,  in  computer  animation  work,  NURBS  surface  modeling  techniques  are  commonly  used  for  modeling  characters  to  produce  the  organic  shape  desired.  In  AutoCAD,  you  can  create  highly  sophisticated,  freeform  shapes  using  NURBS  surface  models.  This  chapter  introduces  the  NURBS  surface  modeling  tools  available  in  AutoCAD.  NURBS  Surface  Modeling  Workfl  ows  There  are  two  common  workfl  ows  used  in  NURBS  surface  modeling.  You  can  begin  by  creating  procedural  surfaces  and  then  convert  them  to  NURBS  surfaces,  or  you  can  create  the  initial  surfaces  as  NURBS  surfaces.  When  you  start  the  modeling  process  by  working  from  procedural  surfaces,  the  following  workfl  ow  is  common:  •  Create  procedural  surfaces  using  commands  such  as  EXTRUDE,  REVOLVE,  SWEEP,  LOFT,  PLANESURF,  and  SURFNETWORK.  The  SURFACEMODELINGMODE  system  variable  should  be  set  to  0.  •  Create  other  surfaces,  such  as  blend  surfaces,  patches,  fi  llets,  and  offset  surfaces.  Use  the  commands  presented  in  this  chapter.  •  Convert  the  surfaces  into  NURBS  surfaces.  •  Edit  the  NURBS  surfaces  as  needed  to  create  the  desired  sculpted  shape.  SURFUNTRIM  Ribbon  Surface  Edit  Surface  Untrim  Type  SURFUNTRIM  
