Copyright Goodheart-Willcox Co., Inc. Chapter 11 Subobject Editing 281 The move gizmo, as discussed earlier in this chapter, is displayed by default when the face is selected. To use this gizmo, move the pointer over the X, Y, or Z axis of the gizmo the axis changes to yellow. To restrict movement along that axis, pick the axis. If you move the pointer over one of the right angles at the origin of the gizmo, the corresponding two axes turn yellow. Pick to restrict the movement to that plane. You can complete the movement by either picking a new point or by using direct distance entry. The face base grip is used to access options when dynamically moving a face. First, select the face. Then, hover over the face base grip to display the base grip shortcut menu. See Figure 11-14A. The options in this menu determine the effects of the edit on the selected face and adjacent faces. When using the Extend Adjacent Faces option, the moved face maintains its shape and orientation. However, its size is modifi ed because the planes of adjacent faces are maintained. See Figure 11-14B. If you select Move Face, the moved face maintains its size, shape, and orientation. The shape and plane of adja- cent faces are changed. See Figure 11-14C. If you select Allow Triangulation, the moved face maintains its size, shape, and orientation. However, adjacent faces are subdivided into triangular faces, if needed. During the edit, you can press the [Ctrl] key to cycle through the move options available in the base grip shortcut menu. For example, after selecting the face, pick the face grip or gizmo. Then, press and release the [Ctrl] key to cycle through the options. A B Face after using the Extend Adjacent Faces option Face after using the Move Face option C Selected face Figure 11-14. A—The original solid primitive. B—Using the Extend Adjacent Faces option keeps the adjacent faces in their original planes, but alters the modified face. C—When using the Move Face option, the face maintains its shape, size, and orientation.