481  Copyright  Goodheart-Willcox  Co.,  Inc.  Learning  Objectives  After  completing  this  chapter,  you  will  be  able  to:  ✓  Describe  the  types  of  lighting  in  AutoCAD.  ✓  List  the  user-created  lights  available  in  AutoCAD.  ✓  Change  the  properties  of  lights.  ✓  Add  a  background  to  your  scene  and  control  its  appearance.  In  the  movie  industry,  it  has  often  been  said  that  “Lighting  is  everything.”  That  statement  also  rings  true  when  creating  realistic  scenes  in  AutoCAD.  If  lights  are  used  incorrectly,  the  scene  will  be  washed-out  with  light  or  too  dark  to  see  anything.  In  Chapter  16,  you  were  introduced  to  lighting.  You  learned  how  to  adjust  lighting  by  turning  off  the  default  lights  and  adding  sunlight.  In  this  chapter,  you  will  learn  all  about  the  lights  available  in  AutoCAD,  as  well  as  tips  and  tricks  to  help  make  your  scene  look  its  best.  Types  of  Lights  Types  of  Lights  Ambient  light  is  like  natural  light  just  before  sunrise.  It  is  the  same  intensity  everywhere.  All  faces  of  the  object  receive  the  same  amount  of  ambient  light.  Ambient  light  cannot  create  highlights,  nor  can  it  be  concentrated  in  one  area.  AutoCAD  does  not  have  an  ambient  light  setting.  Instead,  it  relies  on  indirect  illumination,  which  is  discussed  in  Chapter  19.  A  point  light  is  like  a  lightbulb.  Light  rays  from  a  point  light  shine  out  in  all  directions.  A  point  light  can  create  highlights.  The  intensity  of  a  point  light  falls  off,  or  weakens,  over  distance.  A  target  point  light  is  the  same  as  a  standard  point  light  except  that  a  target  is  specifi  ed.  The  illumination  of  the  target  point  light  is  directed  toward  the  target.  A  distant  light  is  a  directed  light  source  with  parallel  light  rays.  This  acts  much  like  the  sun.  Rays  from  a  distant  light  strike  all  objects  in  your  model  on  the  same  side  and  with  the  same  intensity.  The  direction  and  intensity  of  a  distant  light  can  be  changed.  A  spotlight  is  like  a  distant  light,  but  it  projects  in  a  cone  shape.  Its  light  rays  are  not  parallel.  A  spotlight  is  placed  closer  to  the  object  than  a  distant  light.  Spotlights  have  a  hotspot  and  a  falloff.  The  light  from  a  standard  spotlight  is  directed  toward  a  target.  A  free  spotlight  is  the  same  as  a  standard  spotlight,  but  without  a  target.  Lighting  CHAPTER  18  18