Copyright Goodheart-Willcox Co., Inc.
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Glossary
simulation. A way to put students in situations
that feel real, even though they are not—
eliminating any harmful risks. (12)
skit. Learner-centered simulations that involve
students in acting out stories based on scripts. (12)
social-emotional development. Development
that includes the areas of relationships and
feelings. Individuals must learn social skills and
how to care about others. (6)
Socratic learning. Sharing dialogue between
a teacher and students so students can
discover new learning for themselves. (6)
special education. Provides adapted programs,
extra staff, and specialized equipment or
learning environments or materials to help
students with special needs to learn. (9)
special needs. A broad range of physical,
mental, social, and behavioral challenges that
affect learning. (9)
spending per pupil. The average amount of
money a school district spends to educate
one student for one year. (5)
standardized tests. Tests designed to give a
measure of students’ performance compared with
that of a very large number of other students. (4)
stereotype. Preconceived generalizations about
certain groups of people. (9)
student portfolio. A collection of a student’s
work selected to show growth over time,
highlight skills and achievements, or to show
how well the student meets standards. (14)
student teaching. Culmination of the teacher
education experience that involves placement
of student teachers in public or private school
classrooms to immerse themselves in the
practice of teaching. (2)
subjective grading. Grading on opinion rather
than fact. (14)
summative assessment. An evaluation of
students’ learning after instruction has taken
place. It measures results, assessing whether
learning objectives have been met; often
scored or graded. (14)
T
Teach Act of 2002. Allows some use of copyrighted
material for educational purposes. (13)
teachable moment. Unforeseen teaching
opportunities. (10)
teacher education programs. University or
college programs that prepare students to
become teachers. (2)
teacher-centered method. Teaching strategy
in which the teacher’s role is to present the
information that students are to learn and to
direct their learning process. (12)
teaching academies. Programs that help
high school students to explore the teaching
profession through classes, observations, and
hands-on experiences. (2)
teaching license. A license or certificate a certified
teacher receives from his or her state. (2)
technical schools. Schools that offer programs
that teach the specific skill requirements to
begin working in a trade. (1)
transitions. Smooth ways to move from one
part of the lesson to the next. (11)
transitivity. The ability to understand that
relationships between two objects can extend
to a third object. (7)
V
validity. An important characteristic which
requires choosing an assessment
that actually measures your learning
objectives. (14)
viable. Reasonably successful. (11)
virtual school. School that exists only
online. (13)
virtue. Commendable moral qualities or traits
such as kindness and honesty. (6)
visual learners. People who learn best by
seeing. (9)
visual-motor coordination. Involves matching
body movements to coordinate with what the
child sees. (7)
W
wait time. A brief period of silence between
asking a question and calling on a student;
allows all students to mentally process the
question and formulate their replies. (12)
WebQuest. Inquiry-based learning projects
utilizing information from preselected
websites. (13)
work ethic. A reflection of a person’s dedication
to completing important tasks. (16)
Z
zero tolerance policy. The prohibited behaviors
and actions that schools will not tolerate—no
exceptions. (5)
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