10
Video Game Design Composition
Computerized Puzzles ..............................................................227
Application of Rules ....................................................................227
Reversal of Actions .....................................................................228
Randomizing and Leveling ..........................................................228
Instant Feedback and Rewards...................................................228
Multimedia ..................................................................................229
Dangerous and Impossible Moves ..............................................230
Competition and Collaboration ...................................................230
Chapter 8
Sound FX Composition ....................................................236
Sound Engineer .........................................................................238
Identify Sound Context ...............................................................239
Generate Sounds to Specifications .............................................239
Record and Edit Voice .................................................................240
Optimize Sounds .........................................................................241
Mix Sounds ..................................................................................241
Sound Assets ............................................................................244
Name and Asset Number ............................................................244
Context ........................................................................................244
Category ......................................................................................245
Cue ..............................................................................................245
Specs ...........................................................................................246
Loop .............................................................................................248
Link, Due, and Status ...................................................................248
Sound Library ............................................................................250
Recording Equipment ...............................................................252
Recording Device ........................................................................252
Microphone .................................................................................253
Windscreen .................................................................................254
Mount ..........................................................................................255
Rendering ..................................................................................256
Actual Sound ...............................................................................256
Similar Sound ..............................................................................256
Composite Sound ........................................................................256
Sound Effects ............................................................................258
Reverb .........................................................................................258
Chorus .........................................................................................258
Plug-Ins ........................................................................................258
Chapter 9
Art Composition ...............................................................264
Art Influences ............................................................................266
Art Presentation........................................................................269
Elements and Principles of Art .................................................270
Elements of Art ...........................................................................271
Principles of Design .....................................................................280
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