Chapter 4 Perspective, Scene Design, and Basic Animation 119
A real world example might be fl ipping your pencil in the air. The top and
bottom of the pencil change position as it moves up and down. Hurray!
Active animation in practice.
A B
C D
Figure 4-35. These are frames from an active animation created in Pivot Stickfi gure Animator. Notice the different arm
and leg positions of the stick fi gure as it walks across the screen. Moving the arms and legs creates an animation set for
this fi gure that can now be classifi ed as walking instead of just moving.
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