9
Expanded Table of Contents
Workspace Window .....................................................................196
Properties Window ......................................................................197
Library Window............................................................................198
Chapter 6
Game Systems, Personal Computers,
and Hardware .............................................................204
Dedicated Game System Consoles ......................................206
Generation 7 Review ...................................................................207
PlayStation 3 ...............................................................................210
Xbox 360 .....................................................................................218
Nintendo Wii ................................................................................222
Video Game Consoles Versus a PC .............................................226
Technology Transfer ...........................................................228
High-Definition Television ............................................................228
Handheld Consumer Products ....................................................228
Education ....................................................................................229
Medical ........................................................................................230
Corporate Training .......................................................................230
Military.........................................................................................234
Chapter 7
Play and Game Culture .............................................240
Driving Design ....................................................................242
Market-Driven Game Designs .....................................................242
Designer-Driven Game Designs ...................................................244
Technology-Driven Game Designs ..............................................244
Purpose and Soul ...............................................................246
Social Interaction ........................................................................248
Designing Soul .............................................................................249
Reactions to Game Soul ..............................................................250
Play ...................................................................................250
Play to Engage .............................................................................251
Play to Participate .......................................................................252
Play Is Fantasy .............................................................................252
Play Is Structure ..........................................................................253
Play Is Being Foolish ....................................................................253
Play Is Pretend ............................................................................253
Play Is Theater .............................................................................253
Play to Perform ...........................................................................254
Importance of Play .............................................................254
Play as Stress Relief ....................................................................254
Video Games as Stress Relief .....................................................255
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