Video Game Design and Programming Concepts 38 Copyright Goodheart-Willcox Co., Inc. May not be reproduced or posted to a publicly accessible website. Name: ___________________________________________ Date: ____________________________________________ Class: ___________________________________________ each batter can take up to two strikes to get on base if a batter makes three strikes, an out is recorded and if a ball in play is caught before it hits the ground, an out is recorded. There are many more rules for the game of baseball. The important point is to understand that these rules make the game environment meaningful. Imagine if the rules did not set out- of-bounds. The batter could hit the ball backward to get a home run. That makes the out-of- bounds rule a very important part of the game environment. A video game designer has to be very careful when making the rules for video games as well. Making rules that help the player feel the game is fair and winnable is one of the main reasons to construct a rule. Other rules help create the environment, like the out-of-bounds rule in baseball. Lastly, a video game must have a victory condition. A victory condition is a point where the player has achieved the objective and is the winner of the game. Levels within the game may also have individual victory conditions. In the game of baseball, the victory condition is the team with the most runs at the end of nine innings. In a video game, the victory may come after defeating a very strong enemy or getting to the end of a quest. A very strong enemy is called a boss in a video game. It is the imagination of the game designer that determines how the player will win. Game Build The Awesome Game Company wants the game to have three levels. Each level will requie better mouse skill and hand-eye coordination than the previous level. The company hopes this approach will improve motor skills for young children in a fun game environment. How to Begin 1. Launch Clickteam Fusion 2.5. 2. Click the New button on the Standard Toolbar to begin a new application. 3. Click File Save As… in the pull-down menu. 4. Save the file as LastName_ClickBall in your working folder. 5. Applying what you have learned, use the storyboard editor to change the name of the frame to Level 1. 6. Applying what you have learned, set the size of the Level 1 frame to 640 by 480 if not already that size. Grids A grid is a tool used to help the design place objects on the frame in correct alignment with other objects. The snap feature moves, or snaps, objects to the closest grid point. The hotspot of each object placed on the frame will snap to the closest grid dot. The hotspot is the origin of an object. Usually, the hotspot is located in the top-left corner of an object, but can be set by the designer to any point. 7. Applying what you have learned, display the Level 1 frame in the frame editor. 8. Select Frame 1 in the Workspace Toolbar so its properties are displayed in the Properties toolbar. New Frame Editor
Previous Page Next Page